Technical Animation with Computers Credit Hours: 3 Principles and techniques of technical animation. Topics include skeletal and control rigging virtual characters, simulation of cloth, simulation of hair and fur, simulation of fluids (fire, water, etc.), and simulated particle systems. 3 hours. 6 hours lab per week. Semester Course Offered: Offered fall semester every even-numbered year. Prerequisites: THEA 5810 Semester Offered: Fall Level: Graduate Undergraduate